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| Outcome | Chance | 24h | 1 week | Bid · Ask | 24h volume | Ends |
|---|---|---|---|---|---|---|
| 100 Thieves | 100% | +55 pts | +76 pts | >99¢ · 100¢ (<1¢) | — | — |
| Team Heretics | 0% | −10 pts | −10 pts | — · <1¢ | — | — |
| Edward Gaming | 0% | +1 pts | −7 pts | — · 3¢ | — | — |
| Team Vitality | 0% | −24 pts | −69 pts | — · <1¢ | — | — |
| Paper Rex | 0% | 0 pts | −22 pts | — · <1¢ | — | — |
| G2 Esports | 0% | −17 pts | −17 pts | — · <1¢ | — | — |
| Gentle Mates | 0% | −8 pts | −6 pts | — · <1¢ | — | — |
| Karmine Corp | 0% | −4 pts | −3 pts | — · <1¢ | — | — |
| BBL Esports | 0% | −35 pts | −43 pts | — · <1¢ | — | — |
| MIBR | 0% | −9 pts | −42 pts | — · <1¢ | — | — |
| NRG | 0% | −66 pts | −26 pts | — · <1¢ | — | — |
| Rex Regum Qeon | 0% | 0 pts | −4 pts | — · <1¢ | — | — |
| Global Esports | 0% | −2 pts | −7 pts | — · <1¢ | — | — |
| Nongshim RedForce | 0% | −22 pts | −17 pts | — · <1¢ | — | — |
| Xi Lai Gaming | 0% | −17 pts | −4 pts | — · <1¢ | — | — |
| AG.AL | 0% | −2 pts | −5 pts | — · <1¢ | — | — |
| When | Trader | Outcome | Bet | Size | P&L now | Insider |
|---|---|---|---|---|---|---|
| 107d | Team Heretics | BuyNo96¢ → 100¢ | $1,532 | +$58 +3.8% | 4 | |
| 108d | Team Heretics | BuyNo86¢ → 100¢ | $13,015 | +$2,131 +16% | 4 | |
| 108d | Team Vitality | BuyNo74¢ → 100¢ | $1,079 | +$386 +36% | 4 |
This market will resolve according to the team winning 1st place at the 2026 EWC Valorant tournament, currently scheduled for July 09 - July 12, 2026. In the event of a tie, this market will resolve to the team whose listed name comes first alphabetically. If the competition is cancelled, postponed after August 2, 2026, 11:59 PM ET, or the winner of EWC Valorant is not determined within that timeframe, this market will resolve to "Other". The resolution source for this market will be official information from the EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). However, a consensus of credible reporting may also be used.
Sources: Polymarket's Gamma API, its CLOB price history and its Data API, read every two minutes. Prices are each outcome's Yes price, which is the market's probability: 100¢ for 100 Thieves means the market gives it about 100%.