Loading the chart…
| Outcome | Chance | 24h | 1 week | Bid · Ask | 24h volume | Ends |
|---|---|---|---|---|---|---|
| Game 1 Winner | 0% | — | — | — · 1¢ | — | ended |
| O/U 4.5 | 100% | — | — | 50¢ · 100¢ (50¢) | — | ended |
| Game 3 Winner | 100% | — | — | >99¢ · 100¢ (<1¢) | — | ended |
| Game 2 Winner | 100% | — | — | >99¢ · 100¢ (<1¢) | — | ended |
| Match Winner | 100% | — | — | 99¢ · 100¢ (1¢) | — | ended |
| Game 4 Winner | 100% | — | — | 99¢ · 100¢ (1¢) | — | ended |
| O/U 5.5 | 0% | — | — | — · 50¢ | — | ended |
| O/U 6.5 | 0% | — | — | — · 50¢ | — | ended |
No trades of $1,000 or more lately.
This market will resolve to "Saudi Arabia" if Saudi Arabia win against Belgium in the named Rocket League match in the FIFAe World Cup Playoffs, scheduled for December 17 at 1:00PM ET. This market will resolve to "Belgium" if Belgium win against Saudi Arabia in the Rocket League match. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page.
Sources: Polymarket's Gamma API, its CLOB price history and its Data API, read every two minutes. Prices are each outcome's Yes price, which is the market's probability: 0¢ for Game 1 Winner means the market gives it about 0%.